This is a culmination of my too many interests. It's is an in-between place. It's more focused than my Myspace blog, but less so than my author blog. Here you can find artwork, photography, writing, poetry, book covers, manga and pointless videos. All of these things mesh together to become a reflection of their creator in an in-between place colored like shadows and flavored like frappuccinos and chocolate. It's one heck of a world.

Saturday, July 16, 2011

How to make a fire heart tutorial

This is done in Paint Shop Pro X2, but most graphics programs have similar tools, so you can do it anywhere.

first make a new image and make a shape - I used a heart:

You can also use a premade shape or object by just selecting the blank area around the object and then inverting your selection

draw shape

Now make a new layer and paste this texture onto it

paste texture

(go here for the full size)

Now on the first layer, where your original shape is, select the blank area around it (in paint shop pro you want to use the magic wand for this) and then click back to layer 2 - the texture - and delete the excess (press the delete key or use cut, whatever)

deleted 1

Use your warp tool - it might be a brush, etc. In Paint Shop Pro x2 there is a brush and a mesh warp grid - I have used the grid because I like it better. Whatever you use, warp the texture so that it curves with the contour of your shape - you're making your shape look 3-d here


Use the same method as above to clean up the excess - click on the original shape layer, select the blank space, click back on the second (texture) layer and delete or cut


Now use a smudge tool - each program may call it something different, but here are the basic setting I used:

smudge setting

use it to drag the flames upwards into flame shapes

half smudged

do the same with the inside


duplicate this layer


for the top textured layer use the delete method mentioned earlier to eliminate the excess

select to delete

adjust the transparency on the second texture layer (the one that still has the flames) I set mine to 84 (this is not absolutely necessary, but it helps to define your shape. If you like it better the other way then don't bother) You could also smudge the edges on the top texture layer to make it blend better, but I am doing this fast

adjust transparancy

now make a new layer under the texture layers for your glow. Set choose a bright yellow and use similar brush settings:

gloe properties

stamp it around so a vague glow eeks out around the edges, like so


here is the final layer pallet

final layers

and you're done



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